BINARY 4 - THIRD GRADE LEVEL

BINARY 4 (Third Grade Level) – COURSE D

Binary 4 or Course D was created for students who read at roughly a third grade level. Angles and mathematical concepts are introduced with helpful videos and hints.  The course begins with a review of the concepts found in Binary 1, 2 and 3. This review helps introduce or refresh basic ideas such as repeat loops and events. Students will develop their understanding of algorithms, nested loops, while loops, conditionals, and events. Lessons on digital citizenship are also included. This course is crafted to build a strong foundation of basic concepts before opening up to a wide range of new and exciting topics.

Lesson 1: Graph Paper Programming

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)
  • Optional Assessment (10 min)
  • Extended Learning

In this lesson, you will program your friend to draw pictures!

Teacher Links: Teacher Video | Lesson in Action VideoWorksheet Answer Key | Assessment Answer Key

Student Links: Unplugged Video | Worksheet | Assessment | Reflection Journal

Lesson 2: Introduction to Online Puzzles

Sequencing | Debugging | Loops | Angry Bird | Collector | Artist | Harvester

  • Warm Up (10 min)
  • Bridging Activities – Programming (10 min)
  • Main Activity (30 min)
  • Wrap Up (10 min)

This lesson will give you practice in the skills you will need for this course.

Teacher Links: Website | Manipulatives | Lesson Recommendations

Student Links: Reflection Journal

Lesson 3: Events in Bounce

Event | Bounce

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (10 min)
  • Extended Learning

Ever wish you could play video games in school?
In this lesson, you will get to make your own!

Teacher Links: Website | Lesson Recommendations

Student Links: Reflection Journal

Lesson 4: Nested Loops

Nested Loops | Loops | Bee | Maze

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

Loops inside loops inside loops. What does this mean?
This lesson will teach you what happens when you place a loop inside another loop.

Teacher Links: Website | Lesson Recommendations

Student Links: Reflection Journal

Lesson 5: Nested Loops in Artist

Nested Loops | Loops | Artist

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)
  • Extended Learning

More nested loops!
This time, you get to make some AMAZING drawing with nested loops.

Teacher Links: Website | Lesson Recommendations

Student Links: Student Handout | Student Video | Reflection Journal

Lesson 6: Nested Loops with Frozen

Loop | Nested Loop | Frozen

  • Warm Up (15)
  • Main Activity (30)
  • Wrap Up (15)

Now that students know how to layer their loops, they can create so many beautiful things. This lesson will take students through a series of exercises to help them create their own portfolio-ready images using Anna and Elsa’s excellent ice-skating skills!

Teacher Links: Website | Lesson Recommendations

Student Links: Reflection Journal

Lesson 7: Relay Programming

Unplugged | Relay Programming | Algorithms

  • Warm Up (15 min)
  • Main Activity (15 min)
  • Wrap Up (15 min)
  • Assessment (10 min)
  • Extended Learning

Remember at the beginning of the course when you made drawings with code? In this lesson, you will be working with a team to do something very similar!

Teacher Links: Unplugged Video | Teacher Video | Assessment Answer Key

Student Links: Activity Packet | Assessment | Reflection Journal

Lesson 8: Debugging in Collector

Debugging | Bug | Collector | Laurel

  • Warm Up (15 min)
  • Bridging Activities – Debugging (15 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

Have you ever run into problems while coding? In this lesson, you will learn about the secrets of debugging. Debugging is the process of finding and fixing problems in your code.

Teacher Links: Website | Manipulatives | Lesson Recommendations

Student Links: Activity Packet | Reflection Journal

Lesson 9: While Loops in Farmer

While Loops | Loops | Farmer

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)
  • Extended Learning

Loops are so useful in coding.
This lesson will teach you about a new kind of loop: while loops!

Teacher Links: Website | Lesson Recommendations

Student Links: Reflection Journal

Lesson 10: If/Else: Conditionals with Cards

Conditionals | Unplugged

  • Warm Up (20 min)
  • Main Activity (20 min)
  • Wrap Up (15 min)
  • Assessment (5 min)
  • Extended Learning

It’s time to play a game where you earn points only under certain conditions!

Teacher Links: Unplugged Video | Teacher Video |

Lesson in Action Video | Teacher Prep Guide | Assessment |

Assessment Video | Assessment Answer Key

Student Links: Reflection Journal

Lesson 11: Conditionals in Bee

Conditional | Bee | Maze

  • Warm Up (10 min)
  • Bridging Activity – Conditionals (15 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)
  • Extended Learning

Now that you understand conditionals, it’s time to program Bee
to use them when collecting honey and nectar.

Teacher Links: Website | Manipulatives | Lesson Recommendations

Student Links: Reflection Journal

Lesson 12: Conditionals & Loops in Maze

Conditional | Loop | Maze | Angry Bird | Zombie

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)
  • Extended Learning

You can do some amazing things when you use conditionals and loops together!

Teacher Links: Website | Lesson Recommendations

Student Links: Reflection Journal

Lesson 13: Conditionals & Loops in Harvester

Conditional | Loop | Farmer

  • Warm Up (5 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)

It’s not always clear when to use each conditional.
This lesson will help you get practice deciding what to do.

Teacher Links: Website | Lesson Recommendations

Student Links: Reflection Journal

Lesson 14: Digital Citizenship

Common Sense Education | Unplugged

  • Warm Up (15 min)
  • Main Activity (35 – 40 min)
  • Wrap Up (15 min)
  • Assessment (5 min)
  • Extended Learning

Some information is not safe to share online.
This lesson will help you learn the difference between safe and private information.

Teacher Links: Teacher Video | Manipulatives | Assessment |

Assessment Answer Key | Website | Resource List

Student Links: Reflection Journal

Lesson 15: Build a Play Lab Game

Play Lab | Event

  • Warm Up (10 min)
  • Main Activity (30 min)
  • Wrap Up (15 min)
  • Extended Learning

This lesson will guide you through making your very own video game.

Teacher Links: Website | Lesson Recommendations

Student Links: Reflection Journal

Lesson 16: Beyond Programming: Binary

Binary | Unplugged

  • Warm Up (10 min)
  • Main Activity (20 min)
  • Wrap Up (10 min)
  • Assessment (10 min)
  • Extended Learning

Learn how computers store pictures using simple ideas like on and off.

Teacher Links: Unplugged Video | Teacher Video |

Worksheet | Assessment | Assessment Answer Key | Thinkersmith Lesson

Student Links: Reflection Journal

Lesson 17: Binary Artist

Binary | Artist

  • Warm Up (15)
  • Main Activity (30)
  • Wrap Up (15)

This series of online lessons will have students learning to make images using on and off.

Teacher Links: Website

 

 

ACTIVITIES AND PROGRAMS THAT ARE EDUCATIONAL & FUN

CORE AND ENHANCED PROGRAM

Core Program

During our 18-class Core Program students will learn a set of key programming concepts for their course. In short:

  • 18 weeks long
  • learn key programming concepts

Enhanced Program

In the 27-class Enhanced Program, our students will learn even more and take the core concepts further. These students will also be able to design and add their own personal customizations to their video game project. During the Enhanced portion of the course students will really stretch their wings and develop valuable independent programming skills. Families signing up for the Enhanced program are also eligible for lower hourly rates. In short:

  • 27 weeks long
  • take the core concepts further
  • design personal customizations video game project
  • increased commitment = lower hourly rates

SUMMER CODING CAMP FOR KIDS

Our summer coding camps for kids give children the opportunity to be part of a game design team. The summer coding camp for kids offered is unlike any other in the region. We’re offering kids the opportunity to be part of a real video game design team through 3-hour-per-day sessions. Our summer camps start in late June and run until LATE August. Summer classes are held weekdays 9:00am-12:00pm or 1:00pm-4:00pm. Each course lasts 1-to-2 weeks and many students graduate through the courses during a single summer, quickly learning complex technical coding skills.

Why Choose Our Summer Coding Camp for Kids?

Let’s look at a few reasons so many parents are choosing our summer coding camp for their children:

1:1 Time With Experienced Instructors

Just like our weekly school season program, there are never more than 4 students per instructor, and there is no minimum class size!

Class Options

Each camp is one or two weeks, 3 hours-per-day, either morning or afternoons. We also have a full-day option for more advanced students. We offer the same roster of programming languages during our summer period as during our school season weekly program. This facilitates teaching students aged 7 to 17 years old and teaching all levels of experience from beginner to advanced students.

EXPERIENCE THE DIFFERENCE WE MAKE

Whether you have a busy work schedule or your child simply wishes to enroll in a fun after-school activity, we can help set him or her up for success. Many community centers, schools, and other facilities hire our esteemed educators to put on after-school classes that never fail to create an engaging and thrilling environment for young students.

There are many real-world occurrences where people with scientific, technological, engineering, or mathematical knowledge have a greater advantage. We were created to provide kids with the opportunity to learn about these important subjects in a new way, expanding on what they are already learning in school.

UNIQUE AND ACTIVE LEARNING

Alice, Visual Basic, Python, Java, JavaScript, C#, and C++ comprise our roster of programming languages. We also use the Unity Game Engine, which allows kids the opportunity to develop a hands-on understanding of complex programming concepts.

Our coding camps are not like traditional summer camps, as we focus solely on teaching game programming during the 3-hour daily sessions. RP4K offers hardcore, intense and fun game coding camps. Our students learn real programming without using game-making software. Our children will have access to the leading programming instructors in the industry, each of whom has been pre-screened for their ability to teach and communicate with children and teens. To discover more about our summer coding camps for kids, call today.

Our

Computer Programming Classes

Early Start

Our DSI-0 focus on young children, helping them learn basic programming concepts even if they haven’t become fully acquainted with computers! Our market-leading computer programming courses help young children develop their skills as they create, explore, and play by engaging with the world of computers.

Beginner

Our DSI-A and DSI-A+ classes feature an introduction to Microsoft Visual Studio and specifically programming in Visual Basic. These are perfectly suited for students comfortable with the computer and new at programming or for our introductory graduates..

Progressing

DSI-B curriculum includes Video Game Programming Courses for Kids. At this level, students learn more advanced programming concepts in Visual Basic, as they program games from scratch. Not only do they learn about programming but also crucial math concepts as well.

Mastering

DSI-C courses feature classes in Python, Java, JavaScript, and C#. At this level, students are beginning to become comfortable using a wide variety of programming languages and applying their programming knowledge to new programs and new learning environments.

Advancing

Students at DSI-D level apply object oriented programming concepts taught in the Intermediate level to an advanced level. Students at this level are programming at a more advanced level of object oriented programming. These courses are designed for high school level students with previous object oriented programming experience or our intermediate level graduates.

Advanced

At DSI-E level, students apply everything that they’ve learned in the previous courses to our highest level courses. Students at this level are introduced to component based programming and techniques and methods used by professional programmers in the industry. These courses are for our most elite level programmers completely comfortable with object oriented and previous programming fundamentals and are advanced level graduates.

AI and Python

Our DSI-F teaches Python Language with applications in Artificial Intelligence. The Python curriculum takes students through a journey starting with game programming and ending in AI. We help students develop problem-solving skills through think-solve cycles through fun challenges, children genuinely think hard to get through the learning curves to solve the challenges. We generate interest which helps them select a future career by encouraging learners to try different things to be able to decide

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