BINARY 2 - FIRST GRADER
BINARY 2 (FIRST GRADER) – COURSE B
Binary 2 or Course B was developed with first graders in mind. Tailored to a novice reading level, this course also assumes limited knowledge of shapes and numbers. At the moment, Binary 2 closely parallels Binary 1, but provides more complex unplugged activities and more variety in puzzles.
Students will learn the basics of programming and collaboration techniques. They also learn investigation and critical thinking skills. They learn persistence in the face of difficulty, and internet safety. At the end of this course students will create their very own custom game from Play Lab that they can share with a link.
Teacher Links: Teacher Videos Playlist
Lesson 1: Debugging: Unspotted Bugs
Unplugged | Bug | Debugging | Persistence
- Warm Up (12 min)
- Marble Run Breakdown (10 – 20 min)
- Wrap Up (10 – 20 min)
- Extended Learning
Teacher Links: Teacher Video | Teacher Prep Guide | Storybook (PDF)
Student Links: Online Story | Student Video | Reflection Journal
Lesson 2: Persistence & Frustration: Stevie and the Big Project
Unplugged | Fail | Frustrated | Persistence | tlo room session
- Warm Up (15 min)
- Marble Run (20 – 45 min)
- Wrap Up (5 min)
- Extended Learning
Teacher Links: Teacher Video | Teacher Prep Guide | Storybook (PDF)
Student Links: Online Story | Reflection Journal
Lesson 3: Real-Life Algorithms: Plant a Seed
Unplugged | Algorithms
- Warm Up (10 min)
- Main Activity (20 min)
- Wrap Up (10 – 20 min)
- Assessment (15 min)
- Extended Learning
Teacher Links: Unplugged Video | Teacher Video | Worksheet |
Lesson 4: Learn to Drag and Drop
Click | Double-Click | Drag | Drop | Pair Programming
- Warm Up (10 min)
- Bridging Activity – Drag and Drop (10 – 15 min)
- Main Activity (20 – 30 min)
- Wrap Up (5 – 10 min)
- Extension Activites
Teacher Links: Website | Lesson Recommendations
Student Links: Student Video | Manipulatives | Reflection Journal
Lesson 5: Common Sense Education: Your Digital Footprint
Common Sense Education | Unplugged
- Warm Up (20 min)
- Main Activity (20 min)
- Wrap Up (15 min)
- Assessment (5 min)
- Extended Learning
Teacher Links: Teacher Video | Lesson Video | Worksheet | Assessment |
Assessment Answer Key | Website | Resource List
Student Links: Reflection Journal
Lesson 6: Programming Unplugged: My Robotic Friends
Algorithms | Debugging | Unplugged
- Warm Up (5 min)
- Activity (30 min)
- Wrap Up (10 min)
Teacher Links: Teacher Video | Teacher Prep Guide
Student Links: Unplugged Video | Symbol Key | Manipulatives |Manipulatives | Reflection Journal
Lesson 7: Programming in Maze
Algorithms | Debugging | Program | Programming
- Warm Up (3 min)
- Bridging Activity – Programming (10 min)
- Main Activity (30 min)
- Wrap Up (5 – 10 min)
- Extended Learning
Teacher Links: Website | Lesson Recommendations
Student Links: Symbol Key | Manipulatives | Reflection Journal
Lesson 8: Programming in Star Wars
Programming | Maze
- Warm Up (15 min)
- Main Activity (30 min)
- Wrap Up (15 min)
Teacher Links: Website | Lesson Recommendations
Student Links: Reflection Journal
Lesson 9: My Loopy Robotic Friends
Unplugged | Loop | Repeat
- Warm Up (10 min)
- Activity (30 min)
- Wrap Up (5 min)
- Extension Activities
Teacher Links: Teacher Video
Student Links: Manipulatives | Symbol Key | Manipulatives
Lesson 10: Loops in Collector
Loop | Collector
- Warm Up (10 min)
- Bridging Activity – Loops (10 min)
- Main Activity (30 min)
- Wrap Up (5 – 10 min)
- Extended Learning
Teacher Links: Website | Lesson Recommendations
Student Links: Manipulatives | Reflection Journal
Lesson 11: Loops in Artist
Loop | Artist
- Warm Up (10 min)
- Main Activity (30 min)
- Wrap Up (5 – 10 min)
Teacher Links: Website | Lesson Recommendations
Student Links: Reflection Journal
Lesson 12: Events Unplugged: The Big Event
Event | Unplugged
- Warm Up (15 min)
- Main Activity (15 min)
- Wrap Up (10 min)
- Assessment (10 min)
- Extended Learning
Teacher Links: Unplugged Video | Teacher Video | Worksheet |
Assessment | Assessment Answer Key
Student Links: Reflection Journal
Lesson 13: Events in Play Lab
Event | Play Lab
- Warm Up (10 min)
- Bridging Activity – Events (10 min)
- Main Activity (30 min)
- Wrap Up (5 – 10 min)
- Extended Learning
Teacher Links: Website | Lesson Recommendations
Student Links: Manipulatives | Reflection Journal
ACTIVITIES AND PROGRAMS THAT ARE EDUCATIONAL & FUN
CORE AND ENHANCED PROGRAM
Core Program
During our 18-class Core Program students will learn a set of key programming concepts for their course. In short:
- 18 weeks long
- learn key programming concepts
Enhanced Program
In the 27-class Enhanced Program, our students will learn even more and take the core concepts further. These students will also be able to design and add their own personal customizations to their video game project. During the Enhanced portion of the course students will really stretch their wings and develop valuable independent programming skills. Families signing up for the Enhanced program are also eligible for lower hourly rates. In short:
- 27 weeks long
- take the core concepts further
- design personal customizations video game project
- increased commitment = lower hourly rates
SUMMER CODING CAMP FOR KIDS
Our summer coding camps for kids give children the opportunity to be part of a game design team. The summer coding camp for kids offered is unlike any other in the region. We’re offering kids the opportunity to be part of a real video game design team through 3-hour-per-day sessions. Our summer camps start in late June and run until LATE August. Summer classes are held weekdays 9:00am-12:00pm or 1:00pm-4:00pm. Each course lasts 1-to-2 weeks and many students graduate through the courses during a single summer, quickly learning complex technical coding skills.
Why Choose Our Summer Coding Camp for Kids?
Let’s look at a few reasons so many parents are choosing our summer coding camp for their children:
1:1 Time With Experienced Instructors
Just like our weekly school season program, there are never more than 4 students per instructor, and there is no minimum class size!
Class Options
Each camp is one or two weeks, 3 hours-per-day, either morning or afternoons. We also have a full-day option for more advanced students. We offer the same roster of programming languages during our summer period as during our school season weekly program. This facilitates teaching students aged 7 to 17 years old and teaching all levels of experience from beginner to advanced students.
EXPERIENCE THE DIFFERENCE WE MAKE
Whether you have a busy work schedule or your child simply wishes to enroll in a fun after-school activity, we can help set him or her up for success. Many community centers, schools, and other facilities hire our esteemed educators to put on after-school classes that never fail to create an engaging and thrilling environment for young students.
There are many real-world occurrences where people with scientific, technological, engineering, or mathematical knowledge have a greater advantage. We were created to provide kids with the opportunity to learn about these important subjects in a new way, expanding on what they are already learning in school.
UNIQUE AND ACTIVE LEARNING
Alice, Visual Basic, Python, Java, JavaScript, C#, and C++ comprise our roster of programming languages. We also use the Unity Game Engine, which allows kids the opportunity to develop a hands-on understanding of complex programming concepts.
Our coding camps are not like traditional summer camps, as we focus solely on teaching game programming during the 3-hour daily sessions. RP4K offers hardcore, intense and fun game coding camps. Our students learn real programming without using game-making software. Our children will have access to the leading programming instructors in the industry, each of whom has been pre-screened for their ability to teach and communicate with children and teens. To discover more about our summer coding camps for kids, call today.
Our
Computer Programming Classes
Early Start
Our DSI-0 focus on young children, helping them learn basic programming concepts even if they haven’t become fully acquainted with computers! Our market-leading computer programming courses help young children develop their skills as they create, explore, and play by engaging with the world of computers.
Beginner
Our DSI-A and DSI-A+ classes feature an introduction to Microsoft Visual Studio and specifically programming in Visual Basic. These are perfectly suited for students comfortable with the computer and new at programming or for our introductory graduates..
Progressing
DSI-B curriculum includes Video Game Programming Courses for Kids. At this level, students learn more advanced programming concepts in Visual Basic, as they program games from scratch. Not only do they learn about programming but also crucial math concepts as well.
Mastering
DSI-C courses feature classes in Python, Java, JavaScript, and C#. At this level, students are beginning to become comfortable using a wide variety of programming languages and applying their programming knowledge to new programs and new learning environments.
Advancing
Students at DSI-D level apply object oriented programming concepts taught in the Intermediate level to an advanced level. Students at this level are programming at a more advanced level of object oriented programming. These courses are designed for high school level students with previous object oriented programming experience or our intermediate level graduates.
Advanced
At DSI-E level, students apply everything that they’ve learned in the previous courses to our highest level courses. Students at this level are introduced to component based programming and techniques and methods used by professional programmers in the industry. These courses are for our most elite level programmers completely comfortable with object oriented and previous programming fundamentals and are advanced level graduates.
AI and Python
Our DSI-F teaches Python Language with applications in Artificial Intelligence. The Python curriculum takes students through a journey starting with game programming and ending in AI. We help students develop problem-solving skills through think-solve cycles through fun challenges, children genuinely think hard to get through the learning curves to solve the challenges. We generate interest which helps them select a future career by encouraging learners to try different things to be able to decide
12 - 15 Years Old
DSI-4 curriculum is for students who are between 12-15 years old. The curriculum is 96 weeks long divided in 3 modules. It starts with coding pre-assembled robots to learn fundamentals of C language in Robotics, then moves on to Mechanics, CAD Design and 3D Printing where it teaches concepts of Design, Dimensioning and Tolerancing.
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